Creative Technology · Art · Education

Curriculum Vitae

Experience

Creative Technologist / Independent Consultant
2000 – Present

  • Led workshops and consulting on AI, Web3, immersive design, and experimental media.
  • Developed NEA-funded programming.
  • Built installations, projection mapping, and immersive systems for TEDxKC, 21C Museum Hotel, Children’s Mercy, and other cultural orgs.
  • Delivered creative tech for Forbes 100 clients (GE, Pfizer, Siemens, Qualcomm).

Adjunct Instructor — University of Missouri–Kansas City
2021 – 2024

  • Taught Motion Graphics and Digital Foundations (in-person, hybrid, synchronous, asynchronous).

Department Lead & Associate Professor — Kansas City Art Institute
2010 – 2021

  • Founded and directed the Interactive Arts BFA program (accredited by HLC & NASAD).
  • Hired faculty, developed curriculum, managed budgets, and acquired equipment (CNC, laser cutters, AR/VR).
  • Built cross-disciplinary programs merging design, storytelling, and emerging tech.

Adjunct Faculty — NYU (SCPS Digital Media)
2009 – 2010

  • Taught web design and usability in one of NYU’s first digital arts programs.

Design & Web Usability Intern — TED Conferences
2008 – 2009

  • First New York intern, contributed to usability and early media strategy.

Adjunct Faculty — Point Loma Nazarene University
2005 – 2008

  • Designed and taught the school’s first web design course.
  • Led electives in digital media and interactive design.

Education

New York University
Tisch School of the Arts, New York, NY
M.P.S., Interactive Telecommunications Program (ITP)
2007 – 2009

  • Graduate program focused on emerging technologies, physical computing, and creative media.
  • Coursework and projects in generative art, networked systems, prototyping, and installation design.
  • Part of NYU’s pioneering ITP cohort shaping interactive and immersive practices.

Point Loma Nazarene University
San Diego, CA
B.A., Graphic Design
2001 – 2003

  • Concentration in digital media and visual communication.
  • Designed and taught early interactive projects bridging design and usability.
  • TA for Senior Thesis course during Sophomore year.
  • Awarded Best Interactive Portfolio by AIGA San Diego in 2003.

Southern Nazarene University
Bethany, OK
Mass Communications: Broadcasting &
System Network Management (undergraduate studies)
1999 – 2001

  • Dual-track coursework in broadcasting and IT network systems.
  • Foundation in media production, communications, and systems infrastructure.

Skills

Creative Tech & Media

  • Generative AI & AI Tools (10+ years)
  • Generative Art / Creative Coding (Processing, Arduino, JS)
  • TouchDesigner (7 years)
  • Motion Graphics / Adobe After Effects (10+ years)
  • Projection Mapping & Immersive Design (10+ years)
  • Installation Art / Interactive Media (10+ years)
  • DMX Lighting (10+ years)
  • Digital / Graphic Design (10+ years)
  • Adobe Creative Suite: Photoshop, Illustrator, InDesign (6–10+ years)
  • Canva (2 years)

Programming & Development

  • Python (6 years)
  • Java / JavaScript / CSS / HTML
  • Node-Red / Zapier / Make
  • Scripting & Build Automation (10+ years)
  • Front-End Development (10+ years)
  • Test Automation & System Testing (10+ years)
  • APIs & Developer Tools (10+ years)

Fabrication & Physical Computing

  • CNC, Laser Cutting, 3D Printing (10+ years)
  • Arduino, IoT & Physical Computing (10+ years)

Professional / Teaching

  • Higher Ed Teaching & Curriculum Development (10+ years)
  • STEAM Education / Public Workshops (10+ years)
  • Community Engagement & Program Design (10+ years)
  • Public Speaking & Presentation Skills (10+ years)
  • Creative Direction / Project Management (10+ years)
  • Branding / Visual Communication (10+ years)

Specialized Areas

  • Web3 / Blockchain Integration (10+ years)
  • Assistive Technologies (2 years)
  • Photography, Video Editing & Production (10+ years)
  • Unit Testing (6 years)