Creative Technology · Art · Education
Curriculum Vitae
Experience
Creative Technologist / Independent Consultant
2000 – Present
- Led workshops and consulting on AI, Web3, immersive design, and experimental media.
- Developed NEA-funded programming.
- Built installations, projection mapping, and immersive systems for TEDxKC, 21C Museum Hotel, Children’s Mercy, and other cultural orgs.
- Delivered creative tech for Forbes 100 clients (GE, Pfizer, Siemens, Qualcomm).
Adjunct Instructor — University of Missouri–Kansas City
2021 – 2024
- Taught Motion Graphics and Digital Foundations (in-person, hybrid, synchronous, asynchronous).
Department Lead & Associate Professor — Kansas City Art Institute
2010 – 2021
- Founded and directed the Interactive Arts BFA program (accredited by HLC & NASAD).
- Hired faculty, developed curriculum, managed budgets, and acquired equipment (CNC, laser cutters, AR/VR).
- Built cross-disciplinary programs merging design, storytelling, and emerging tech.
Adjunct Faculty — NYU (SCPS Digital Media)
2009 – 2010
- Taught web design and usability in one of NYU’s first digital arts programs.
Design & Web Usability Intern — TED Conferences
2008 – 2009
- First New York intern, contributed to usability and early media strategy.
Adjunct Faculty — Point Loma Nazarene University
2005 – 2008
- Designed and taught the school’s first web design course.
- Led electives in digital media and interactive design.
Education
New York University
Tisch School of the Arts, New York, NY
M.P.S., Interactive Telecommunications Program (ITP)
2007 – 2009
- Graduate program focused on emerging technologies, physical computing, and creative media.
- Coursework and projects in generative art, networked systems, prototyping, and installation design.
- Part of NYU’s pioneering ITP cohort shaping interactive and immersive practices.
Point Loma Nazarene University
San Diego, CA
B.A., Graphic Design
2001 – 2003
- Concentration in digital media and visual communication.
- Designed and taught early interactive projects bridging design and usability.
- TA for Senior Thesis course during Sophomore year.
- Awarded Best Interactive Portfolio by AIGA San Diego in 2003.
Southern Nazarene University
Bethany, OK
Mass Communications: Broadcasting &
System Network Management (undergraduate studies)
1999 – 2001
- Dual-track coursework in broadcasting and IT network systems.
- Foundation in media production, communications, and systems infrastructure.
Skills
Creative Tech & Media
- Generative AI & AI Tools (10+ years)
- Generative Art / Creative Coding (Processing, Arduino, JS)
- TouchDesigner (7 years)
- Motion Graphics / Adobe After Effects (10+ years)
- Projection Mapping & Immersive Design (10+ years)
- Installation Art / Interactive Media (10+ years)
- DMX Lighting (10+ years)
- Digital / Graphic Design (10+ years)
- Adobe Creative Suite: Photoshop, Illustrator, InDesign (6–10+ years)
- Canva (2 years)
Programming & Development
- Python (6 years)
- Java / JavaScript / CSS / HTML
- Node-Red / Zapier / Make
- Scripting & Build Automation (10+ years)
- Front-End Development (10+ years)
- Test Automation & System Testing (10+ years)
- APIs & Developer Tools (10+ years)
Fabrication & Physical Computing
- CNC, Laser Cutting, 3D Printing (10+ years)
- Arduino, IoT & Physical Computing (10+ years)
Professional / Teaching
- Higher Ed Teaching & Curriculum Development (10+ years)
- STEAM Education / Public Workshops (10+ years)
- Community Engagement & Program Design (10+ years)
- Public Speaking & Presentation Skills (10+ years)
- Creative Direction / Project Management (10+ years)
- Branding / Visual Communication (10+ years)
Specialized Areas
- Web3 / Blockchain Integration (10+ years)
- Assistive Technologies (2 years)
- Photography, Video Editing & Production (10+ years)
- Unit Testing (6 years)